
These are the sketches I drew up while creating my earthquake cracklines and how it changed into a more random set of cracks than a structured one.
My first sketch is about my progress trying to label out the points I could have my lines heading too, while moving the mouse.
My second sketch is based on what I origonally wanted my eathquake cracklines to look like.
My third sketch is a storyboard closer result on what my current cracklines are looking like and am pleased with the way it's going.
My next step is to make my sound and ensure my final result functions well, but also looks presentable.
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